Thursday, 30 June 2016

HA6 Task 1

Idea Generation









This is he mind map I designed for the game, it focuses on the Brand Type-logo, the functionality of the game and the target audience that could be aimed at. 

Research (Teaser Trailer & Reference Material) 

A teaser trailer most of the time is released long in advance of the product, for the action of teasing he the audience. 

As teasing the audience we mean, to clarify the ideas of what the audience want.
With a teaser the developers will know if the product will have an interest for the game. 

Makes the audience to want the product. They give the teaser but then they take the product away from the costumer so they develop the interest for it. 




As we can see in the trailer for The Last Guardian, the cinematic/gameplay doesn't show us much but it shows enough to develop an interest. 

Another example could be World Of Warcraft cinematic. In this case we only see a Teaser cinematic for the next expansion of WOW.



Reference Materials


 This reference materials will give inspiration to the modelers and creators of the assets for Module Dock.  


























Storyboard


 1 - The space has nothing, empty with nothingness. 

Humans decide to make a colony 
 2 - Rocket comes from the Earth with a Module. 

Finds the right spot and leaves the first people to live there. 

In a future ill get bigger and bigger. 
 3 - Rocket leaves the place leaving the module. 
4 - Rocket repeats actions and slowly but constantly makes a bigger and bigger colony. 

















This Rocket leaving the module will appear at the end of my Teaser Trailer.














No comments:

Post a Comment